目录
一、造成死锁的原因
现象分析
二、死锁的概念和发生条件
三、死锁的避免
四、避免死锁的示例代码
一、造成死锁的原因
一般性原则,每个临界资源都需要一个线程锁来进行保护,假设有多个线程锁该怎么设计程序呢?先来看以下的一个示例(代码很简单就不加注释了):
#include <QCoreApplication>
#include <QThread>
#include <QMutex>
#include <QDebug>int g_i_current_data = 0;
QMutex g_mutex_1;
QMutex g_mutex_2;class ThreadMutexA : public QThread
{
protected:void run(){qDebug() << objectName() << ": run begin...";while( true ){g_mutex_1.lock();qDebug() << objectName() << "get mutex_1...";g_mutex_2.lock();qDebug() << objectName() << "get mutex_2...";g_i_current_data++;qDebug() << objectName() << ": " << g_i_current_data;g_mutex_2.unlock();g_mutex_1.unlock();msleep(1);}qDebug() << objectName() << ": run end...";}
};class ThreadMutexB : public QThread
{
protected:void run(){qDebug() << objectName() << ": run begin...";while( true ){g_mutex_2.lock();qDebug() << objectName() << "get mutex_2...";g_mutex_1.lock();qDebug() << objectName() << "get mutex_1...";g_i_current_data--;qDebug() << objectName() << ": " << g_i_current_data;g_mutex_1.unlock();g_mutex_2.unlock();msleep(1);}qDebug() << objectName() << ": run end...";}
};int main(int argc, char *argv[])
{QCoreApplication a(argc, argv);qDebug() << "main begin...";ThreadMutexA thread_a;ThreadMutexA thread_a1;ThreadMutexA thread_a2;ThreadMutexB thread_b;ThreadMutexB thread_b1;thread_a.setObjectName("ThreadMutexA");thread_a1.setObjectName("ThreadMutexA_1");thread_a2.setObjectName("ThreadMutexA_2");thread_b.setObjectName("ThreadMutexB");thread_b1.setObjectName("ThreadMutexB_1");thread_a.start();thread_a1.start();thread_a2.start();thread_b.start();thread_b1.start();qDebug() << "main end...";return a.exec();
}
现象分析
1、现象:五个线程分别都进入了run()函数中,线程锁1和线程锁2分别被线程A和线程B获取(这两个线程动作比较快优先获取到线程数)后,程序就阻塞在这里了,不继续往下执行了。
2、分析:
(1)当线程A获取线程锁1时,就要继续获取线程锁2,但是此时线程锁2被线程B获取,线程A就只好等待线程锁2被释放;
(2)线程B获取线程锁2后,需要继续获取线程锁1,而此时线程锁1被线程A锁获取并没有释放,线程B也就只好等待线程A释放线程锁1了;
(3)两个线程一直等待彼此释放相应线程锁,等到花都谢了也等不到,程序无法继续执行。
3、原因:造成了线程的死锁
二、死锁的概念和发生条件
1、死锁概念:多线程之间相互等待临界资源而造成彼此无法继续执行。
2、死锁发生条件:(1)系统中存在多个临界资源且临界资源不可抢占;(2)每个线程需要多个临界资源才能继续执行。

三、死锁的避免
1、对所有临界资源都分配唯一的序号(R1, R2, R3, ..., Rn);
2、对应的线程锁也分配同样的序号(M1, M2, M3, ..., Mn);
3、系统中的每个线程必须按照严格的升序的次序去请求资源。
ThreadMutexA A;mutex_1.lock();mutex_2.lock();mutex_3.lock();mutex_4.lock();
四、避免死锁的示例代码
#include <QCoreApplication>
#include <QThread>
#include <QMutex>
#include <QDebug>int g_i_current_data = 0;
QMutex g_mutex_1;
QMutex g_mutex_2;class ThreadMutexA : public QThread
{
protected:void run(){qDebug() << objectName() << ": run begin...";while( true ){g_mutex_1.lock();qDebug() << objectName() << "get mutex_1...";g_mutex_2.lock();qDebug() << objectName() << "get mutex_2...";g_i_current_data++;qDebug() << objectName() << ": " << g_i_current_data;g_mutex_2.unlock();g_mutex_1.unlock();msleep(1);}qDebug() << objectName() << ": run end...";}
};class ThreadMutexB : public QThread
{
protected:void run(){qDebug() << objectName() << ": run begin...";while( true ){g_mutex_1.lock();qDebug() << objectName() << "get mutex_1...";g_mutex_2.lock();qDebug() << objectName() << "get mutex_2...";g_i_current_data--;qDebug() << objectName() << ": " << g_i_current_data;g_mutex_2.unlock();g_mutex_1.unlock();msleep(1);}qDebug() << objectName() << ": run end...";}
};int main(int argc, char *argv[])
{QCoreApplication a(argc, argv);qDebug() << "main begin...";ThreadMutexA thread_a;ThreadMutexA thread_a1;ThreadMutexA thread_a2;ThreadMutexB thread_b;ThreadMutexB thread_b1;thread_a.setObjectName("ThreadMutexA");thread_a1.setObjectName("ThreadMutexA_1");thread_a2.setObjectName("ThreadMutexA_2");thread_b.setObjectName("ThreadMutexB");thread_b1.setObjectName("ThreadMutexB_1");thread_a.start();thread_a1.start();thread_a2.start();thread_b.start();thread_b1.start();qDebug() << "main end...";return a.exec();
}




















