在使用vector容器时,往容器里添加元素时,有push_back和emplace_back两种方法,一般用得最多得是push_back,下面看看这两种方法得区别:
push_back源码,有重载得左值和右值,关于左值和右值可以查看右值引用、移动构造函数和move
void push_back(value_type&& _Val)
{ // insert by moving into element at endif (_Inside(_STD addressof(_Val))){ // push back an elementsize_type _Idx = _STD addressof(_Val) - _Unfancy(this->_Myfirst());if (this->_Mylast() == this->_Myend())_Reserve(1);_Orphan_range(this->_Mylast(), this->_Mylast());this->_Getal().construct(_Unfancy(this->_Mylast()),_STD forward<value_type>(this->_Myfirst()[_Idx]));++this->_Mylast();}else{ // push back a non-elementif (this->_Mylast() == this->_Myend())_Reserve(1);_Orphan_range(this->_Mylast(), this->_Mylast());this->_Getal().construct(_Unfancy(this->_Mylast()),_STD forward<value_type>(_Val));++this->_Mylast();}
}void push_back(const value_type& _Val)
{ // insert element at endif (_Inside(_STD addressof(_Val))){ // push back an elementsize_type _Idx = _STD addressof(_Val) - _Unfancy(this->_Myfirst());if (this->_Mylast() == this->_Myend())_Reserve(1);_Orphan_range(this->_Mylast(), this->_Mylast());this->_Getal().construct(_Unfancy(this->_Mylast()),this->_Myfirst()[_Idx]);++this->_Mylast();}else{ // push back a non-elementif (this->_Mylast() == this->_Myend())_Reserve(1);_Orphan_range(this->_Mylast(), this->_Mylast());this->_Getal().construct(_Unfancy(this->_Mylast()),_Val);++this->_Mylast();}
}
emplace_back源码:
template<class... _Valty>
void emplace_back(_Valty&&... _Val)
{ // insert by moving into element at endif (this->_Mylast() == this->_Myend())_Reserve(1);_Orphan_range(this->_Mylast(), this->_Mylast());this->_Getal().construct(_Unfancy(this->_Mylast()),_STD forward<_Valty>(_Val)...);++this->_Mylast();
}
从源代码中可以看出,两者只有参数得区别,push_back参数为左值引用和右值引用,而emplace_back是一个参数包_Valty&&…,你可以向这个参数包传构造对象得参数即可。
实例分析:
class A
{
public:int i;A(int t) :i(t) { cout << "A()" << endl; }A(const A&a) :i(a.i) { cout << "拷贝构造" << endl; }A( A&&a) :i(a.i) { cout << "移动构造" << endl; }
};int main()
{A a(1);vector<A> v1;v1.push_back(a);cout << "---------------" << endl;vector<A> v11;v11.push_back(A(2));cout << "---------------" << endl;vector<A> v2;v2.emplace_back(A(3));cout << "---------------" << endl;vector<A> v22;A aa(1);v22.emplace_back(aa);cout << "---------------" << endl;vector<A> v3;v3.emplace_back(11);return 0;
}

从结果中可以看出,如果直接传对象给push_back和emplace_back,无论是实名对象还是匿名对象,结果都是一样的,但是emplance_back不同的是你可以直接传构造对象的参数,然后emplace_back函数里通过参数来直接构造对象,从而少了一次构造,效率更高。

















