Java简易计算器
用java语言写的一个简易计算器,实现了最基本的+、-、*、/ 运算。
先来看下效果:
界面简述:
整个面板的由一个JTextFiled组件+16个JButton组件构成,外加一个JPanel组件存放16个按钮,其布局为4x4的网格布局(GridLayout)。
显示框与按钮面板放在了整个面板容器中,布局为BorderLayout,显示框放容器北部,整个按钮面板放容器中部。
功能实现简述:
由匿名内部类实现ActionListener接口,按钮注册进行监听,并捕获按钮事件。
由于该计算器只能计算中缀表达式,即数字与运算符交替出现的表达式,获取输入的运算表达式,并将其存与一个字符串中。
这里需要借助栈来完成表达式的计算,首先将字符串分割成字符串数组,由中缀的定义知数组奇数位为运算符(从第0位开始),偶数位为操作数,因此可将偶数为操作数进栈,遇见+(-)运算符,则将下一个数以正(负)的形式压人栈中,遇见*或/运算符,则将栈顶元素出栈与数组后一元素进行计算,并将其结果重新压入栈中,直至遍历至数组最后一个元素。
最后将栈中的元素进行求和。
代码实现:
//package com.cal;import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Stack;
import javax.swing.*;class MyException extends Exception{public MyException() {super();}public MyException(String message) {super(message);}
}class SwingConsole{public static void run(final JFrame f,final int width,final int height){SwingUtilities.invokeLater(new Runnable(){public void run(){f.setTitle(f.getClass().getSimpleName());f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);f.setSize(width,height);f.setVisible(true);}});}
}public class MyCalculator extends JFrame{/** */private JTextField textField; //输入文本框private String input; //结果private String operator; //操作符public MyCalculator() {input = "";operator = "";Container container = this.getContentPane();JPanel panel = new JPanel();textField = new JTextField(30);textField.setEditable(false); //文本框禁止编辑textField.setHorizontalAlignment(JTextField.LEFT);//textField.setBounds(100, 100, 20, 20); //在容器布局为空情况下生效textField.setPreferredSize(new Dimension(200,30));container.add(textField, BorderLayout.NORTH);String[] name= {"7","8","9","+","4","5","6","-","1","2","3","*","0","C","=","/"};panel.setLayout(new GridLayout(4,4,1,1));for(int i=0;i<name.length;i++) {JButton button = new JButton(name[i]);button.addActionListener(new MyActionListener());panel.add(button);}container.add(panel,BorderLayout.CENTER);}class MyActionListener implements ActionListener{ //内部类实现按钮响应@Overridepublic void actionPerformed(ActionEvent e) {int cnt=0;String actionCommand = e.getActionCommand(); //获取按钮上的字符串if(actionCommand.equals("+") || actionCommand.equals("-") || actionCommand.equals("*")|| actionCommand.equals("/")) {input += " " + actionCommand + " ";}else if(actionCommand.equals("C")) { //清除输入input = "";} else if(actionCommand.equals("=")) { //按下等号try {input+= "="+calculate(input);} catch (MyException e1) {if(e1.getMessage().equals("Infinity"))input+= "=" + e1.getMessage();elseinput = e1.getMessage();}textField.setText(input);input="";cnt = 1;}elseinput += actionCommand; //按下数字if(cnt == 0)textField.setText(input);}}private String calculate(String input) throws MyException{ //计算函数String[] comput = input.split(" "); Stack<Double> stack = new Stack<>();Double m = Double.parseDouble(comput[0]);stack.push(m); //第一个操作数入栈for(int i = 1; i < comput.length; i++) {if(i%2==1) { if(comput[i].equals("+"))stack.push(Double.parseDouble(comput[i+1]));if(comput[i].equals("-"))stack.push(-Double.parseDouble(comput[i+1]));if(comput[i].equals("*")) { //将前一个数出栈做乘法再入栈Double d = stack.peek(); //取栈顶元素stack.pop();stack.push(d*Double.parseDouble(comput[i+1]));}if(comput[i].equals("/")) { //将前一个数出栈做乘法再入栈double help = Double.parseDouble(comput[i+1]); if(help == 0)throw new MyException("Infinity"); //不会继续执行该函数double d = stack.peek(); stack.pop(); stack.push(d/help); }}}double d = 0d;while(!stack.isEmpty()) { //求和d += stack.peek();stack.pop();}String result = String.valueOf(d);return result;}public static void main(String[] args) {SwingConsole.run(new MyCalculator(), 250, 300);}
}
运行效果: